New Beta!!


Hello everyone! As promised, an update to the Beta has been put out! I'm going to detail a few things that have changed here quickly

The Champion and the Idol have been fully rewritten as far as their Extra Mechanics go. Their initial mechanics were very clunky, we found, so we've streamlined them to make them more engaging and take less time at the table. 

The Duel move has been changed and the mechanics of fighting against big enemies is now a single move for much the same reason as the changes with Champion and Idol. We found the combat was too complex without any real benefit. We've taken inspiration from the Duel move from Heats of Wulin to smooth out the combat and it's undergoing final playtesting as we speak.

Nature's have been reworked. The reworking is a bit too indepth to go into, but we hope you check them out and enjoy!

Conditions have likewise been reworked with a Complication system. Again, this is fairly complex to explain in short detail form, so we hope you take the time to read the changes.

Status Effects are now single Conditions for Genmon, and NPC Genmon's interactions are specified in the Status Effects themselves instead of there being one set of Status Effects for PC Genmon and another for NPC Genmon.

General language and wording has been fixed. There still might be typos and small issues with grammar or terms that are no longer being used so if you see any please let us know!

Files

Monsters_Tail_-_BETA_8_2023.pdf 3 MB
Aug 03, 2023

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