The Galaxy Is At War
A downloadable game
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Take the role of Clone Troopers caught in a war that has overtaken the entire Galaxy. Discover who you and your fellow Clone Troopers were and who you might become in the stressful throes of conflict.
The Galaxy At War can be played with several people and a GM, as a GMless game or as a solo-TTRPG experience.
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | Five Points Games |
Tags | clone-trooper, five-points-games, GM-Less, PbtA, Solo RPG, star-wars, Tabletop role-playing game |
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The_Galaxy_Is_At_War.pdf 752 kB
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Hi, this is a really interesting game, and I'm running it for a Star Wars minicon! I am confused about one aspect.
Under Who Were You, it says, "Go around the table and answer the following questions."
But under What Do You Remember, it says, "Go around the table and have each Player (or yourself) write an answer on an index card."
It seems like the secret sauce in the game is the mix and match of the different memories being shared and surprising players. But if the group answers the questions in Who Were You, then are they answering different questions in What Do You Remember? If so, do we make up those questions? I'm cool to make up the questions, but it feels like the ones under Who Were You are cool, so I imagine that they shouldn't be answered aloud?
So for Who Were You - the go around the table means go around and ask each person those questions. Each individual gets to answer who they were with the provided questions.
For What Do You Remember, you let the other players at the table give you answers to flesh out how you play your character and they can be anything that person can think of. Obviously it should be based on what the player answered in Who Were You. And on, the What do you Remember should not be done out loud though for a con I think you could probably do it out loud just to speed things up and help people out who might be new to this level of collaborative storytelling.
Also, so cool that you're running the game! Please let us know how it goes! Throw us a line on our Bluesky or hop into our Discord server to let us know how it went!
Thanks for the quick response.
I'm still not entirely clear on the memory sharing process. I think you're indicating that if, for example, I run it for four players over Zoom (which is what I'll be doing), they should each send me their own answers to the questions privately and I, as the GM, will distribute those answers randomly to the players and they will share them as their Troopers max out Fatigue?
However, that confuses me a little because under Fatigue it says: "When a Clone Troop has run out of Fatigue, they must reveal their Memory to the table and explain how it differs from what is on the card and how it has shaped them in the current conflict." Which, to me, sounds like there should be some agreed-upon answer "on the card" so that the player can describe how their memory is different and shaped them in the current conflict... I think? Because if a player reveals the answer they were given, how does it differ from anything because there is nothing "on the card", right?
(I would love to join your Discord rather than cluttering up your game page, but I searched your itch page and your linktree links as well as your Bluesky main page and found no Discord info)
You can find out Discord here: https://discord.gg/PjKBZDdC
As for this
Let's say there are four players. Rich, Kyle, Sam, and Thomas.
Rich, Kyle, Sam, and Thomas write out their Who Were You answers and everyone introduces themselves to the other players with those questions and answers.
Rich, Kyle, Sam, and Thomas then get index cards. You go around the table and everyone writes four Memories.. The GM then takes all the Memories and shuffles them and hands them out to the Players. So Rich, Kyle, Sam, and Thomas should have a Memory they didn't write after the Shuffle. I think probably you can skip the Shuffle and just have everyone hand a card to the person on the right or left to make sure that they don't get one they wrote. Might need to go back and tweak that.
Let's say Rich runs out of Fatigue. He reveals one of his Memories by reading it out loud. Then he tells the table how the Memory is either not complete, or what is different from the memory they revealed. This is an exercise in Yes, Anding. Rich is taking a story beat that someone else created (or they created though statistically that's unlikely) and then building on it. Altering it. It's taking a story prompt from someone else and spinning off of it.